vga.h 1.3 KB

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  1. /* SPDX-License-Identifier: GPL-2.0 */
  2. /*
  3. * Access to VGA videoram
  4. *
  5. * (c) 1998 Martin Mares <[email protected]>
  6. */
  7. #ifndef _ASM_VGA_H
  8. #define _ASM_VGA_H
  9. #include <linux/string.h>
  10. #include <asm/addrspace.h>
  11. #include <asm/byteorder.h>
  12. /*
  13. * On the PC, we can just recalculate addresses and then
  14. * access the videoram directly without any black magic.
  15. */
  16. #define VGA_MAP_MEM(x, s) CKSEG1ADDR(0x10000000L + (unsigned long)(x))
  17. #define vga_readb(x) (*(x))
  18. #define vga_writeb(x, y) (*(y) = (x))
  19. #define VT_BUF_HAVE_RW
  20. /*
  21. * These are only needed for supporting VGA or MDA text mode, which use little
  22. * endian byte ordering.
  23. * In other cases, we can optimize by using native byte ordering and
  24. * <linux/vt_buffer.h> has already done the right job for us.
  25. */
  26. #undef scr_writew
  27. #undef scr_readw
  28. static inline void scr_writew(u16 val, volatile u16 *addr)
  29. {
  30. *addr = cpu_to_le16(val);
  31. }
  32. static inline u16 scr_readw(volatile const u16 *addr)
  33. {
  34. return le16_to_cpu(*addr);
  35. }
  36. static inline void scr_memsetw(u16 *s, u16 v, unsigned int count)
  37. {
  38. memset16(s, cpu_to_le16(v), count / 2);
  39. }
  40. #define scr_memcpyw(d, s, c) memcpy(d, s, c)
  41. #define scr_memmovew(d, s, c) memmove(d, s, c)
  42. #define VT_BUF_HAVE_MEMCPYW
  43. #define VT_BUF_HAVE_MEMMOVEW
  44. #define VT_BUF_HAVE_MEMSETW
  45. #endif /* _ASM_VGA_H */