checksum.h 1.7 KB

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  1. /* SPDX-License-Identifier: GPL-2.0 */
  2. #ifndef _ASM_IA64_CHECKSUM_H
  3. #define _ASM_IA64_CHECKSUM_H
  4. /*
  5. * Modified 1998, 1999
  6. * David Mosberger-Tang <[email protected]>, Hewlett-Packard Co
  7. */
  8. /*
  9. * This is a version of ip_compute_csum() optimized for IP headers,
  10. * which always checksum on 4 octet boundaries.
  11. */
  12. extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl);
  13. /*
  14. * Computes the checksum of the TCP/UDP pseudo-header returns a 16-bit
  15. * checksum, already complemented
  16. */
  17. extern __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr,
  18. __u32 len, __u8 proto, __wsum sum);
  19. extern __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
  20. __u32 len, __u8 proto, __wsum sum);
  21. /*
  22. * Computes the checksum of a memory block at buff, length len,
  23. * and adds in "sum" (32-bit)
  24. *
  25. * returns a 32-bit number suitable for feeding into itself
  26. * or csum_tcpudp_magic
  27. *
  28. * this function must be called with even lengths, except
  29. * for the last fragment, which may be odd
  30. *
  31. * it's best to have buff aligned on a 32-bit boundary
  32. */
  33. extern __wsum csum_partial(const void *buff, int len, __wsum sum);
  34. /*
  35. * This routine is used for miscellaneous IP-like checksums, mainly in
  36. * icmp.c
  37. */
  38. extern __sum16 ip_compute_csum(const void *buff, int len);
  39. /*
  40. * Fold a partial checksum without adding pseudo headers.
  41. */
  42. static inline __sum16 csum_fold(__wsum csum)
  43. {
  44. u32 sum = (__force u32)csum;
  45. sum = (sum & 0xffff) + (sum >> 16);
  46. sum = (sum & 0xffff) + (sum >> 16);
  47. return (__force __sum16)~sum;
  48. }
  49. #define _HAVE_ARCH_IPV6_CSUM 1
  50. struct in6_addr;
  51. extern __sum16 csum_ipv6_magic(const struct in6_addr *saddr,
  52. const struct in6_addr *daddr,
  53. __u32 len, __u8 proto, __wsum csum);
  54. #endif /* _ASM_IA64_CHECKSUM_H */