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android_kernel_samsung_sm86…/msm/sde/sde_hw_mdss.h

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C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (c) 2021-2022 Qualcomm Innovation Center, Inc. All rights reserved.
* Copyright (c) 2015-2021, The Linux Foundation. All rights reserved.
*/
#ifndef _SDE_HW_MDSS_H
#define _SDE_HW_MDSS_H
#include <linux/kernel.h>
#include <linux/err.h>
#include <drm/sde_drm.h>
#include <drm/msm_drm_pp.h>
#include <drm/drm_fourcc.h>
#include "msm_drv.h"
#define SDE_DBG_NAME "sde"
#define SDE_NONE 0
#ifndef SDE_CSC_MATRIX_COEFF_SIZE
#define SDE_CSC_MATRIX_COEFF_SIZE 9
#endif
#ifndef SDE_CSC_CLAMP_SIZE
#define SDE_CSC_CLAMP_SIZE 6
#endif
#ifndef SDE_CSC_BIAS_SIZE
#define SDE_CSC_BIAS_SIZE 3
#endif
#ifndef SDE_MAX_PLANES
#define SDE_MAX_PLANES 4
#endif
#define PIPES_PER_STAGE 2
#ifndef SDE_MAX_DE_CURVES
#define SDE_MAX_DE_CURVES 3
#endif
#define MAX_DSI_DISPLAYS 2
#define MAX_DATA_PATH_PER_DSIPLAY 4
enum sde_format_flags {
SDE_FORMAT_FLAG_YUV_BIT,
SDE_FORMAT_FLAG_DX_BIT,
SDE_FORMAT_FLAG_COMPRESSED_BIT,
SDE_FORMAT_FLAG_ALPHA_SWAP_BIT,
SDE_FORMAT_FLAG_FP16_BIT,
SDE_FORMAT_FLAG_BIT_MAX,
};
#define SDE_FORMAT_FLAG_YUV BIT(SDE_FORMAT_FLAG_YUV_BIT)
#define SDE_FORMAT_FLAG_DX BIT(SDE_FORMAT_FLAG_DX_BIT)
#define SDE_FORMAT_FLAG_COMPRESSED BIT(SDE_FORMAT_FLAG_COMPRESSED_BIT)
#define SDE_FORMAT_FLAG_ALPHA_SWAP BIT(SDE_FORMAT_FLAG_ALPHA_SWAP_BIT)
#define SDE_FORMAT_FLAG_FP16 BIT(SDE_FORMAT_FLAG_FP16_BIT)
#define SDE_FORMAT_IS_YUV(X) \
(test_bit(SDE_FORMAT_FLAG_YUV_BIT, (X)->flag))
#define SDE_FORMAT_IS_DX(X) \
(test_bit(SDE_FORMAT_FLAG_DX_BIT, (X)->flag))
#define SDE_FORMAT_IS_LINEAR(X) ((X)->fetch_mode == SDE_FETCH_LINEAR)
#define SDE_FORMAT_IS_TILE(X) \
(((X)->fetch_mode == SDE_FETCH_UBWC) && \
!test_bit(SDE_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
#define SDE_FORMAT_IS_UBWC(X) \
(((X)->fetch_mode == SDE_FETCH_UBWC) && \
test_bit(SDE_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
#define SDE_FORMAT_IS_ALPHA_SWAPPED(X) \
(test_bit(SDE_FORMAT_FLAG_ALPHA_SWAP_BIT, (X)->flag))
#define SDE_FORMAT_IS_FP16(X) \
(test_bit(SDE_FORMAT_FLAG_FP16_BIT, (X)->flag))
#define MDP_TICK_COUNT 16
#define XO_CLK_RATE 19200
#define MS_TICKS_IN_SEC 1000
#define CALCULATE_WD_LOAD_VALUE(fps) \
((uint32_t)((MS_TICKS_IN_SEC * XO_CLK_RATE)/(MDP_TICK_COUNT * fps)))
#define SDE_BLEND_FG_ALPHA_FG_CONST (0 << 0)
#define SDE_BLEND_FG_ALPHA_BG_CONST (1 << 0)
#define SDE_BLEND_FG_ALPHA_FG_PIXEL (2 << 0)
#define SDE_BLEND_FG_ALPHA_BG_PIXEL (3 << 0)
#define SDE_BLEND_FG_INV_ALPHA (1 << 2)
#define SDE_BLEND_FG_MOD_ALPHA (1 << 3)
#define SDE_BLEND_FG_INV_MOD_ALPHA (1 << 4)
#define SDE_BLEND_FG_TRANSP_EN (1 << 5)
#define SDE_BLEND_BG_ALPHA_FG_CONST (0 << 8)
#define SDE_BLEND_BG_ALPHA_BG_CONST (1 << 8)
#define SDE_BLEND_BG_ALPHA_FG_PIXEL (2 << 8)
#define SDE_BLEND_BG_ALPHA_BG_PIXEL (3 << 8)
#define SDE_BLEND_BG_INV_ALPHA (1 << 10)
#define SDE_BLEND_BG_MOD_ALPHA (1 << 11)
#define SDE_BLEND_BG_INV_MOD_ALPHA (1 << 12)
#define SDE_BLEND_BG_TRANSP_EN (1 << 13)
#define SDE_VSYNC0_SOURCE_GPIO 0
#define SDE_VSYNC1_SOURCE_GPIO 1
#define SDE_VSYNC2_SOURCE_GPIO 2
#define SDE_VSYNC_SOURCE_INTF_0 3
#define SDE_VSYNC_SOURCE_INTF_1 4
#define SDE_VSYNC_SOURCE_INTF_2 5
#define SDE_VSYNC_SOURCE_INTF_3 6
#define SDE_VSYNC_SOURCE_WD_TIMER_4 11
#define SDE_VSYNC_SOURCE_WD_TIMER_3 12
#define SDE_VSYNC_SOURCE_WD_TIMER_2 13
#define SDE_VSYNC_SOURCE_WD_TIMER_1 14
#define SDE_VSYNC_SOURCE_WD_TIMER_0 15
enum sde_hw_blk_type {
SDE_HW_BLK_TOP = 0,
SDE_HW_BLK_SSPP,
SDE_HW_BLK_LM,
SDE_HW_BLK_DSPP,
SDE_HW_BLK_DS,
SDE_HW_BLK_CTL,
SDE_HW_BLK_CDM,
SDE_HW_BLK_PINGPONG,
SDE_HW_BLK_INTF,
SDE_HW_BLK_WB,
SDE_HW_BLK_DSC,
SDE_HW_BLK_VDC,
SDE_HW_BLK_MERGE_3D,
SDE_HW_BLK_QDSS,
SDE_HW_BLK_DNSC_BLUR,
SDE_HW_BLK_MAX,
};
enum sde_uidle {
UIDLE = 0x1,
UIDLE_MAX,
};
enum sde_mdp {
MDP_TOP = 0x1,
MDP_MAX,
};
enum sde_sspp {
SSPP_NONE,
SSPP_VIG0,
SSPP_VIG1,
SSPP_VIG2,
SSPP_VIG3,
SSPP_VIG_MAX = SSPP_VIG3,
SSPP_DMA0,
SSPP_DMA1,
SSPP_DMA2,
SSPP_DMA3,
SSPP_DMA4,
SSPP_DMA5,
SSPP_DMA_MAX = SSPP_DMA5,
SSPP_MAX
};
#define SDE_SSPP_VALID(x) ((x) > SSPP_NONE && (x) < SSPP_MAX)
#define SDE_SSPP_VALID_VIG(x) ((x) >= SSPP_VIG0 && (x) <= SSPP_VIG_MAX)
#define SDE_SSPP_VALID_DMA(x) ((x) >= SSPP_DMA0 && (x) <= SSPP_DMA_MAX)
enum sde_sspp_type {
SSPP_TYPE_VIG,
SSPP_TYPE_DMA,
SSPP_TYPE_MAX
};
enum sde_sspp_rect {
R0,
R1,
R_MAX
};
enum sde_lm {
LM_0 = 1,
LM_1,
LM_2,
LM_3,
LM_4,
LM_5,
LM_DCWB_DUMMY_0,
LM_DCWB_DUMMY_1,
LM_DCWB_DUMMY_2,
LM_DCWB_DUMMY_3,
LM_6,
LM_MAX
};
enum sde_stage {
SDE_STAGE_BASE = 0,
SDE_STAGE_0,
SDE_STAGE_1,
SDE_STAGE_2,
SDE_STAGE_3,
SDE_STAGE_4,
SDE_STAGE_5,
SDE_STAGE_6,
SDE_STAGE_7,
SDE_STAGE_8,
SDE_STAGE_9,
SDE_STAGE_10,
SDE_STAGE_MAX
};
enum sde_dspp {
DSPP_0 = 1,
DSPP_1,
DSPP_2,
DSPP_3,
DSPP_MAX
};
enum sde_ltm {
LTM_0 = DSPP_0,
LTM_1,
LTM_2,
LTM_3,
LTM_MAX
};
enum sde_rc {
RC_0 = DSPP_0,
RC_1,
RC_2,
RC_3,
RC_MAX
};
enum sde_ds {
DS_TOP,
DS_0,
DS_1,
DS_2,
DS_3,
DS_MAX
};
enum sde_ctl {
CTL_0 = 1,
CTL_1,
CTL_2,
CTL_3,
CTL_4,
CTL_5,
CTL_MAX
};
enum sde_cdm {
CDM_0 = 1,
CDM_1,
CDM_MAX
};
enum sde_dnsc_blur {
DNSC_BLUR_0 = 1,
DNSC_BLUR__MAX
};
enum sde_pingpong {
PINGPONG_0 = 1,
PINGPONG_1,
PINGPONG_2,
PINGPONG_3,
PINGPONG_4,
PINGPONG_5,
PINGPONG_CWB_0,
PINGPONG_CWB_1,
PINGPONG_CWB_2,
PINGPONG_CWB_3,
PINGPONG_S0,
PINGPONG_MAX
};
enum sde_dsc {
DSC_NONE = 0,
DSC_0,
DSC_1,
DSC_2,
DSC_3,
DSC_4,
DSC_5,
DSC_MAX
};
enum sde_vdc {
VDC_NONE = 0,
VDC_0,
VDC_1,
VDC_MAX
};
enum sde_intf {
INTF_0 = 1,
INTF_1,
INTF_2,
INTF_3,
INTF_4,
INTF_5,
INTF_6,
INTF_MAX
};
enum sde_intf_type {
INTF_NONE = 0x0,
INTF_DSI = 0x1,
INTF_HDMI = 0x3,
INTF_LCDC = 0x5,
INTF_EDP = 0x9,
INTF_DP = 0xa,
INTF_TYPE_MAX,
/* virtual interfaces */
INTF_WB = 0x100,
};
enum sde_intf_mode {
INTF_MODE_NONE = 0,
INTF_MODE_CMD,
INTF_MODE_VIDEO,
INTF_MODE_WB_BLOCK,
INTF_MODE_WB_LINE,
INTF_MODE_MAX
};
enum sde_wb {
WB_0 = 1,
WB_1,
WB_2,
WB_3,
WB_MAX
};
enum sde_ad {
AD_0 = 0x1,
AD_1,
AD_MAX
};
enum sde_cwb {
CWB_0 = 0x1,
CWB_1,
CWB_2,
CWB_3,
CWB_4,
CWB_5,
CWB_MAX
};
enum sde_dcwb {
DCWB_0 = 0x1,
DCWB_1,
DCWB_2,
DCWB_3,
DCWB_MAX
};
enum sde_wd_timer {
WD_TIMER_0 = 0x1,
WD_TIMER_1,
WD_TIMER_2,
WD_TIMER_3,
WD_TIMER_4,
WD_TIMER_5,
WD_TIMER_MAX
};
enum sde_vbif {
VBIF_0,
VBIF_1,
VBIF_MAX,
VBIF_RT = VBIF_0,
VBIF_NRT = VBIF_1
};
enum sde_iommu_domain {
SDE_IOMMU_DOMAIN_UNSECURE,
SDE_IOMMU_DOMAIN_SECURE,
SDE_IOMMU_DOMAIN_MAX
};
enum sde_rot {
ROT_0 = 1,
ROT_MAX
};
enum sde_merge_3d {
MERGE_3D_0 = 1,
MERGE_3D_1,
MERGE_3D_2,
MERGE_3D_CWB_0,
MERGE_3D_CWB_1,
MERGE_3D_MAX
};
enum sde_qdss {
QDSS_0,
QDSS_MAX
};
/**
* SDE HW,Component order color map
*/
enum {
C0_G_Y = 0,
C1_B_Cb = 1,
C2_R_Cr = 2,
C3_ALPHA = 3
};
/**
* enum sde_plane_type - defines how the color component pixel packing
* @SDE_PLANE_INTERLEAVED : Color components in single plane
* @SDE_PLANE_PLANAR : Color component in separate planes
* @SDE_PLANE_PSEUDO_PLANAR : Chroma components interleaved in separate plane
*/
enum sde_plane_type {
SDE_PLANE_INTERLEAVED,
SDE_PLANE_PLANAR,
SDE_PLANE_PSEUDO_PLANAR,
};
/**
* enum sde_chroma_samp_type - chroma sub-samplng type
* @SDE_CHROMA_RGB : No chroma subsampling
* @SDE_CHROMA_H2V1 : Chroma pixels are horizontally subsampled
* @SDE_CHROMA_H1V2 : Chroma pixels are vertically subsampled
* @SDE_CHROMA_420 : 420 subsampling
*/
enum sde_chroma_samp_type {
SDE_CHROMA_RGB,
SDE_CHROMA_H2V1,
SDE_CHROMA_H1V2,
SDE_CHROMA_420
};
/**
* sde_fetch_type - Defines How SDE HW fetches data
* @SDE_FETCH_LINEAR : fetch is line by line
* @SDE_FETCH_TILE : fetches data in Z order from a tile
* @SDE_FETCH_UBWC : fetch and decompress data
*/
enum sde_fetch_type {
SDE_FETCH_LINEAR,
SDE_FETCH_TILE,
SDE_FETCH_UBWC
};
/**
* Value of enum chosen to fit the number of bits
* expected by the HW programming.
*/
enum {
COLOR_ALPHA_1BIT = 0,
COLOR_ALPHA_4BIT = 1,
COLOR_4BIT = 0,
COLOR_5BIT = 1, /* No 5-bit Alpha */
COLOR_6BIT = 2, /* 6-Bit Alpha also = 2 */
COLOR_8BIT = 3, /* 8-Bit Alpha also = 3 */
COLOR_16BIT = 3,
};
/**
* enum sde_3d_blend_mode
* Desribes how the 3d data is blended
* @BLEND_3D_NONE : 3d blending not enabled
* @BLEND_3D_FRAME_INT : Frame interleaving
* @BLEND_3D_H_ROW_INT : Horizontal row interleaving
* @BLEND_3D_V_ROW_INT : vertical row interleaving
* @BLEND_3D_COL_INT : column interleaving
* @BLEND_3D_MAX :
*/
enum sde_3d_blend_mode {
BLEND_3D_NONE = 0,
BLEND_3D_FRAME_INT,
BLEND_3D_H_ROW_INT,
BLEND_3D_V_ROW_INT,
BLEND_3D_COL_INT,
BLEND_3D_MAX
};
/**
* enum sde_sys_cache_state: states of disp system cache
* CACHE_STATE_DISABLED: sys cache has been disabled
* CACHE_STATE_ENABLED: sys cache has been enabled
* CACHE_STATE_NORMAL: sys cache is normal state
* CACHE_STATE_PRE_CACHE: frame cache is being prepared
* CACHE_STATE_FRAME_WRITE: sys cache is being written to
* CACHE_STATE_FRAME_READ: sys cache is being read
*/
enum sde_sys_cache_state {
CACHE_STATE_DISABLED,
CACHE_STATE_ENABLED,
CACHE_STATE_NORMAL,
CACHE_STATE_PRE_CACHE,
CACHE_STATE_FRAME_WRITE,
CACHE_STATE_FRAME_READ
};
/**
* enum sde_wb_usage_type: Type of usage of the WB connector
* WB_USAGE_WFD: WB connector used for WFD
* WB_USAGE_CWB: WB connector used for concurrent writeback
* WB_USAGE_OFFLINE_WB: WB connector used for 2-pass composition
* WB_USAGE_ROT: WB connector used for image rotation for 2 pass composition
*/
enum sde_wb_usage_type {
WB_USAGE_WFD,
WB_USAGE_CWB,
WB_USAGE_OFFLINE_WB,
WB_USAGE_ROT,
};
/**
* enum sde_wb_rot_type: Type of rotation use case of the WB connector
* WB_ROT_NONE : WB Rotation not in use
* WB_ROT_SINGLE: WB Rotation used in single job mode for full image rotation
* WB_ROT_JOB1: WB Rotation used for rotating half image as first-job
* WB_ROT_JOB2: WB Rotation used for rotating half image as second-job
*/
enum sde_wb_rot_type {
WB_ROT_NONE,
WB_ROT_SINGLE,
WB_ROT_JOB1,
WB_ROT_JOB2,
};
/** struct sde_format - defines the format configuration which
* allows SDE HW to correctly fetch and decode the format
* @base: base msm_format struture containing fourcc code
* @fetch_planes: how the color components are packed in pixel format
* @element: element color ordering
* @bits: element bit widths
* @chroma_sample: chroma sub-samplng type
* @unpack_align_msb: unpack aligned, 0 to LSB, 1 to MSB
* @unpack_tight: 0 for loose, 1 for tight
* @unpack_count: 0 = 1 component, 1 = 2 component
* @bpp: bytes per pixel
* @alpha_enable: whether the format has an alpha channel
* @num_planes: number of planes (including meta data planes)
* @fetch_mode: linear, tiled, or ubwc hw fetch behavior
* @is_yuv: is format a yuv variant
* @flag: usage bit flags
* @tile_width: format tile width
* @tile_height: format tile height
*/
struct sde_format {
struct msm_format base;
enum sde_plane_type fetch_planes;
u8 element[SDE_MAX_PLANES];
u8 bits[SDE_MAX_PLANES];
enum sde_chroma_samp_type chroma_sample;
u8 unpack_align_msb;
u8 unpack_tight;
u8 unpack_count;
u8 bpp;
u8 alpha_enable;
u8 num_planes;
enum sde_fetch_type fetch_mode;
DECLARE_BITMAP(flag, SDE_FORMAT_FLAG_BIT_MAX);
u16 tile_width;
u16 tile_height;
};
#define to_sde_format(x) container_of(x, struct sde_format, base)
/**
* struct sde_hw_fmt_layout - format information of the source pixel data
* @format: pixel format parameters
* @num_planes: number of planes (including meta data planes)
* @width: image width
* @height: image height
* @total_size: total size in bytes
* @plane_addr: address of each plane
* @plane_size: length of each plane
* @plane_pitch: pitch of each plane
*/
struct sde_hw_fmt_layout {
const struct sde_format *format;
uint32_t num_planes;
uint32_t width;
uint32_t height;
uint32_t total_size;
uint32_t plane_addr[SDE_MAX_PLANES];
uint32_t plane_size[SDE_MAX_PLANES];
uint32_t plane_pitch[SDE_MAX_PLANES];
};
struct sde_rect {
u16 x;
u16 y;
u16 w;
u16 h;
};
struct sde_io_res {
bool enabled;
u32 src_w;
u32 src_h;
u32 dst_w;
u32 dst_h;
};
struct sde_csc_cfg {
/* matrix coefficients in S15.16 format */
uint32_t csc_mv[SDE_CSC_MATRIX_COEFF_SIZE];
uint32_t csc_pre_bv[SDE_CSC_BIAS_SIZE];
uint32_t csc_post_bv[SDE_CSC_BIAS_SIZE];
uint32_t csc_pre_lv[SDE_CSC_CLAMP_SIZE];
uint32_t csc_post_lv[SDE_CSC_CLAMP_SIZE];
};
/**
* struct sde_mdss_color - mdss color description
* color 0 : green
* color 1 : blue
* color 2 : red
* color 3 : alpha
*/
struct sde_mdss_color {
u32 color_0;
u32 color_1;
u32 color_2;
u32 color_3;
};
/*
* Define bit masks for h/w logging.
*/
#define SDE_DBG_MASK_NONE (1 << 0)
#define SDE_DBG_MASK_CDM (1 << 1)
#define SDE_DBG_MASK_DSPP (1 << 2)
#define SDE_DBG_MASK_INTF (1 << 3)
#define SDE_DBG_MASK_LM (1 << 4)
#define SDE_DBG_MASK_CTL (1 << 5)
#define SDE_DBG_MASK_PINGPONG (1 << 6)
#define SDE_DBG_MASK_SSPP (1 << 7)
#define SDE_DBG_MASK_WB (1 << 8)
#define SDE_DBG_MASK_TOP (1 << 9)
#define SDE_DBG_MASK_VBIF (1 << 10)
#define SDE_DBG_MASK_DSC (1 << 11)
#define SDE_DBG_MASK_ROT (1 << 12)
#define SDE_DBG_MASK_DS (1 << 13)
#define SDE_DBG_MASK_REGDMA (1 << 14)
#define SDE_DBG_MASK_UIDLE (1 << 15)
#define SDE_DBG_MASK_SID (1 << 15)
#define SDE_DBG_MASK_QDSS (1 << 16)
#define SDE_DBG_MASK_VDC (1 << 17)
#define SDE_DBG_MASK_DNSC_BLUR (1 << 18)
/**
* struct sde_hw_cp_cfg: hardware dspp/lm feature payload.
* @payload: Feature specific payload.
* @len: Length of the payload.
* @ctl: control pointer associated with dspp/lm.
* @last_feature: last feature that will be set.
* @num_of_mixers: number of layer mixers for the display.
* @mixer_info: mixer info pointer associated with lm.
* @displayv: height of the display.
* @displayh: width of the display.
* @dspp[DSPP_MAX]: array of hw_dspp pointers associated with crtc.
* @broadcast_disabled: flag indicating if broadcast should be avoided when
* using LUTDMA
* @panel_height: height of display panel in pixels.
* @panel_width: width of display panel in pixels.
* @valid_skip_blend_plane: true if skip plane params are valid
* @skip_blend_plane: plane which has been skipped staging into layer mixer
* @skip_blend_plane_w: skip plane width
* @skip_blend_plane_h: skip plane height
* @num_ds_enabled: Number of destination scalers enabled
*/
struct sde_hw_cp_cfg {
void *payload;
u32 len;
void *ctl;
u32 last_feature;
u32 num_of_mixers;
void *mixer_info;
u32 displayv;
u32 displayh;
struct sde_hw_dspp *dspp[DSPP_MAX];
bool broadcast_disabled;
u32 panel_height;
u32 panel_width;
bool valid_skip_blend_plane;
enum sde_sspp skip_blend_plane;
u32 skip_blend_plane_w;
u32 skip_blend_plane_h;
u32 num_ds_enabled;
};
/**
* struct sde_hw_dim_layer: dim layer configs
* @flags: Flag to represent INCLUSIVE/EXCLUSIVE
* @stage: Blending stage of dim layer
* @color_fill: Color fill to be used for the layer
* @rect: Dim layer coordinates
*/
struct sde_hw_dim_layer {
uint32_t flags;
uint32_t stage;
struct sde_mdss_color color_fill;
struct sde_rect rect;
};
/**
* struct sde_splash_mem - Struct contains splah memory info
* @splash_buf_size: Indicates the size of the memory region
* @splash_buf_base: Address of specific splash memory region
* @ramdump_size: Size of ramdump buffer region
* @ramdump_base: Address of ramdump region reserved by bootloader
* @ref_cnt: Tracks the map count to help in sharing splash memory
*/
struct sde_splash_mem {
u32 splash_buf_size;
unsigned long splash_buf_base;
u32 ramdump_size;
unsigned long ramdump_base;
u32 ref_cnt;
};
/**
* struct sde_sspp_index_info - Struct informing which pipes are staged on
* particular display
* @pipes: bitmap, bit index is true if rect_0 of that pipe is staged,
* else is false
* @virt_pipes: bitmap, bit index is true if rect_1 of that pipe is staged,
* else set to false
* @bordercolor: True if border color is enabled
*/
struct sde_sspp_index_info {
DECLARE_BITMAP(pipes, SSPP_MAX);
DECLARE_BITMAP(virt_pipes, SSPP_MAX);
bool bordercolor;
};
/**
* struct sde_splash_data - Struct contains details of resources and hw blocks
* used in continuous splash on a specific display.
* @cont_splash_enabled: Stores the cont_splash status (enabled/disabled)
* @encoder: Pointer to the drm encoder object used for this display
* @splash: Pointer to struct sde_splash_mem used for this display
* @demura: Pointer to struct sde_splash_mem used for demura cont splash
* @ctl_ids: Stores the valid MDSS ctl block ids for the current mode
* @lm_ids: Stores the valid MDSS layer mixer block ids for the current mode
* @dsc_ids: Stores the valid MDSS DSC block ids for the current mode
* @vdc_ids: Stores the valid MDSS VDC block ids for the current mode
* @pipes: Array of sspp info detected on this display
* @ctl_cnt: Stores the active number of MDSS "top" blks of the current mode
* @lm_cnt: Stores the active number of MDSS "LM" blks for the current mode
* @dsc_cnt: Stores the active number of MDSS "dsc" blks for the current mode
* @vdc_cnt: Stores the valid MDSS VDC block ids for the current mode
*/
struct sde_splash_display {
bool cont_splash_enabled;
struct drm_encoder *encoder;
struct sde_splash_mem *splash;
struct sde_splash_mem *demura;
u8 ctl_ids[MAX_DATA_PATH_PER_DSIPLAY];
u8 lm_ids[MAX_DATA_PATH_PER_DSIPLAY];
u8 dsc_ids[MAX_DATA_PATH_PER_DSIPLAY];
u8 vdc_ids[MAX_DATA_PATH_PER_DSIPLAY];
struct sde_sspp_index_info pipe_info;
u8 ctl_cnt;
u8 lm_cnt;
u8 dsc_cnt;
u8 vdc_cnt;
};
enum sde_handoff_type {
SDE_SPLASH_HANDOFF,
SDE_VM_HANDOFF,
};
/**
* struct sde_splash_data - Struct contains details of continuous splash
* for all the displays connected by probe time
* @type: Indicates the type of handoff
* @num_splash_regions: Indicates number of splash memory regions from dtsi
* @num_splash_displays: Indicates count of active displays in continuous splash
* @splash_mem: Array of all struct sde_splash_mem listed from dtsi
* @demura_mem: Array of all demura memory regions listed from dtsi
* @splash_display: Array of all struct sde_splash_display
*/
struct sde_splash_data {
enum sde_handoff_type type;
u32 num_splash_regions;
u32 num_splash_displays;
struct sde_splash_mem splash_mem[MAX_DSI_DISPLAYS];
struct sde_splash_mem demura_mem[MAX_DSI_DISPLAYS];
struct sde_splash_display splash_display[MAX_DSI_DISPLAYS];
};
/**
* struct sde_hw_tear_check - Struct contains parameters to configure
* tear-effect module. This structure is used to configure tear-check
* logic present either in ping-pong or in interface module.
* @vsync_count: Ratio of MDP VSYNC clk freq(Hz) to refresh rate divided
* by no of lines
* @sync_cfg_height: Total vertical lines (display height - 1)
* @vsync_init_val: Init value to which the read pointer gets loaded at
* vsync edge
* @sync_threshold_start: Read pointer threshold start ROI for write operation
* @sync_threshold_continue: The minimum number of lines the write pointer
* needs to be above the read pointer
* @start_pos: The position from which the start_threshold value is added
* @rd_ptr_irq: The read pointer line at which interrupt has to be generated
* @wr_ptr_irq: The write pointer line at which interrupt has to be generated
* @hw_vsync_mode: Sync with external frame sync input
*/
struct sde_hw_tear_check {
u32 vsync_count;
u32 sync_cfg_height;
u32 vsync_init_val;
u32 sync_threshold_start;
u32 sync_threshold_continue;
u32 start_pos;
u32 rd_ptr_irq;
u32 wr_ptr_irq;
u8 hw_vsync_mode;
};
/**
* struct sde_hw_autorefresh - Struct contains parameters to configure
* auto-refresh mode for command mode panels
* @enable: Enalbe or disable the auto-refresh mode
* @frame_count: Auto-refresh frame counter at which update occurs
*/
struct sde_hw_autorefresh {
bool enable;
u32 frame_count;
};
/**
* struct sde_hw_pp_vsync_info - Struct contains parameters to configure
* read and write pointers for command mode panels
* @pp_idx: Ping-pong block index
* @intf_idx: Interface block index
* @rd_ptr_init_val: Value of rd pointer at vsync edge
* @rd_ptr_frame_count: num frames sent since enabling interface
* @rd_ptr_line_count: current line on panel (rd ptr)
* @wr_ptr_line_count: current line within pp fifo (wr ptr)
* @intf_frame_count: num frames read from intf
*/
struct sde_hw_pp_vsync_info {
u32 pp_idx;
u32 intf_idx;
u32 rd_ptr_init_val;
u32 rd_ptr_frame_count;
u32 rd_ptr_line_count;
u32 wr_ptr_line_count;
u32 intf_frame_count;
};
/**
* struct sde_hw_noise_layer_cfg: Payload to enable/disable noise blend
* @flags: operation control flags, for future use
* @noise_blend_stage: blend stage required for noise layer
* @attn_blend_stage: blend stage required for attn layer
* @attn_factor: factor in range of 1 to 255
* @stength: strength in range of 0 to 6
* @alpha_noise: factor in range of 1 to 255
*/
struct sde_hw_noise_layer_cfg {
u64 flags;
u32 noise_blend_stage;
u32 attn_blend_stage;
u32 attn_factor;
u32 strength;
u32 alpha_noise;
};
#endif /* _SDE_HW_MDSS_H */