[1] Currently enable/disable clock(video_cc_mvs0_clk_src) not called. So updating clock reset value to MMRM is getting skipped. So MMRM has high projection [2] __scale_clocks() api is not considering scaling factor, while setting clock rate. Added change to address above 2 issues. Change-Id: I4e96556f9b9d659c436e77d03f8d0dd471a50226 Signed-off-by: Govindaraj Rajagopal <grajagop@codeaurora.org>
258 lines
5.8 KiB
C
258 lines
5.8 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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/*
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* Copyright (c) 2020-2021,, The Linux Foundation. All rights reserved.
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*/
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#ifndef _MSM_VIDC_POWER_H_
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#define _MSM_VIDC_POWER_H_
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#include "fixedpoint.h"
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#include "msm_vidc_debug.h"
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#include "msm_vidc_internal.h"
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#include "msm_vidc_inst.h"
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#define COMPRESSION_RATIO_MAX 5
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/* TODO: Move to dtsi OR use source clock instead of branch clock.*/
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#define MSM_VIDC_CLOCK_SOURCE_SCALING_RATIO 3
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enum vidc_bus_type {
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PERF,
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DDR,
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LLCC,
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};
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/*
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* Minimum dimensions for which to calculate bandwidth.
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* This means that anything bandwidth(0, 0) ==
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* bandwidth(BASELINE_DIMENSIONS.width, BASELINE_DIMENSIONS.height)
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*/
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static const struct {
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int height, width;
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} BASELINE_DIMENSIONS = {
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.width = 1280,
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.height = 720,
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};
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/* converts Mbps to bps (the "b" part can be bits or bytes based on context) */
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#define kbps(__mbps) ((__mbps) * 1000)
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#define bps(__mbps) (kbps(__mbps) * 1000)
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#define GENERATE_COMPRESSION_PROFILE(__bpp, __worst) { \
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.bpp = __bpp, \
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.ratio = __worst, \
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}
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/*
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* The below table is a structural representation of the following table:
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* Resolution | Bitrate | Compression Ratio |
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* ............|............|.........................................|
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* Width Height|Average High|Avg_8bpc Worst_8bpc Avg_10bpc Worst_10bpc|
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* 1280 720| 7 14| 1.69 1.28 1.49 1.23|
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* 1920 1080| 20 40| 1.69 1.28 1.49 1.23|
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* 2560 1440| 32 64| 2.2 1.26 1.97 1.22|
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* 3840 2160| 42 84| 2.2 1.26 1.97 1.22|
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* 4096 2160| 44 88| 2.2 1.26 1.97 1.22|
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* 4096 2304| 48 96| 2.2 1.26 1.97 1.22|
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*/
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static struct lut {
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int frame_size; /* width x height */
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int frame_rate;
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unsigned long bitrate;
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struct {
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int bpp;
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fp_t ratio;
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} compression_ratio[COMPRESSION_RATIO_MAX];
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} const LUT[] = {
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{
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.frame_size = 1280 * 720,
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.frame_rate = 30,
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.bitrate = 14,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 28, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 23, 100)),
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}
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},
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{
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.frame_size = 1280 * 720,
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.frame_rate = 60,
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.bitrate = 22,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 28, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 23, 100)),
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}
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},
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{
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.frame_size = 1920 * 1088,
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.frame_rate = 30,
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.bitrate = 40,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 28, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 23, 100)),
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}
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},
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{
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.frame_size = 1920 * 1088,
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.frame_rate = 60,
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.bitrate = 64,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 28, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 23, 100)),
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}
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},
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{
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.frame_size = 2560 * 1440,
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.frame_rate = 30,
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.bitrate = 64,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 2560 * 1440,
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.frame_rate = 60,
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.bitrate = 102,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 3840 * 2160,
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.frame_rate = 30,
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.bitrate = 84,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 3840 * 2160,
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.frame_rate = 60,
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.bitrate = 134,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 4096 * 2160,
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.frame_rate = 30,
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.bitrate = 88,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 4096 * 2160,
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.frame_rate = 60,
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.bitrate = 141,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 4096 * 2304,
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.frame_rate = 30,
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.bitrate = 96,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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{
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.frame_size = 4096 * 2304,
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.frame_rate = 60,
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.bitrate = 154,
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.compression_ratio = {
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GENERATE_COMPRESSION_PROFILE(8,
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FP(1, 26, 100)),
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GENERATE_COMPRESSION_PROFILE(10,
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FP(1, 22, 100)),
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}
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},
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};
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static inline u32 get_type_frm_name(const char* name)
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{
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if (!strcmp(name, "venus-llcc"))
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return LLCC;
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else if (!strcmp(name, "venus-ddr"))
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return DDR;
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else
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return PERF;
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}
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#define DUMP_HEADER_MAGIC 0xdeadbeef
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#define DUMP_FP_FMT "%FP" /* special format for fp_t */
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struct dump {
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char* key;
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char* format;
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size_t val;
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};
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struct lut const* __lut(int width, int height, int fps);
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fp_t __compression_ratio(struct lut const* entry, int bpp);
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void __dump(struct dump dump[], int len);
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static inline bool __ubwc(enum msm_vidc_colorformat_type f)
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{
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switch (f) {
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case MSM_VIDC_FMT_NV12C:
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case MSM_VIDC_FMT_TP10C:
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return true;
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default:
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return false;
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}
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}
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static inline int __bpp(enum msm_vidc_colorformat_type f)
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{
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switch (f) {
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case MSM_VIDC_FMT_NV12:
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case MSM_VIDC_FMT_NV21:
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case MSM_VIDC_FMT_NV12C:
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case MSM_VIDC_FMT_RGBA8888C:
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return 8;
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case MSM_VIDC_FMT_P010:
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case MSM_VIDC_FMT_TP10C:
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return 10;
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default:
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d_vpr_e("Unsupported colorformat (%x)", f);
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return INT_MAX;
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}
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}
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u64 msm_vidc_max_freq(struct msm_vidc_inst* inst);
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int msm_vidc_get_inst_load(struct msm_vidc_inst *inst);
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int msm_vidc_get_mbps(struct msm_vidc_inst *inst);
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int msm_vidc_scale_power(struct msm_vidc_inst *inst, bool scale_buses);
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void msm_vidc_power_data_reset(struct msm_vidc_inst *inst);
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#endif
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