#ifndef _AUDIO_EFFECTS_H #define _AUDIO_EFFECTS_H #include /** AUDIO EFFECTS **/ /* CONFIG GET/SET */ #define AUDIO_EFFECTS_CONFIG_CACHE 0 #define AUDIO_EFFECTS_CONFIG_SET 1 #define AUDIO_EFFECTS_CONFIG_GET 2 /* CONFIG HEADER */ /* * MODULE_ID, * DEVICE, * NUM_COMMANDS, * COMMAND_ID_1, * AUDIO_EFFECTS_CONFIG_CACHE/SET/GET, * OFFSET_1, * LENGTH_1, * VALUES_1, * ..., * ..., * COMMAND_ID_2, * AUDIO_EFFECTS_CONFIG_CACHE/SET/GET, * OFFSET_2, * LENGTH_2, * VALUES_2, * ..., * ..., * COMMAND_ID_3, * ... */ /* CONFIG PARAM IDs */ #define VIRTUALIZER_MODULE 0x00001000 #define VIRTUALIZER_ENABLE 0x00001001 #define VIRTUALIZER_STRENGTH 0x00001002 #define VIRTUALIZER_OUT_TYPE 0x00001003 #define VIRTUALIZER_GAIN_ADJUST 0x00001004 #define VIRTUALIZER_ENABLE_PARAM_LEN 1 #define VIRTUALIZER_STRENGTH_PARAM_LEN 1 #define VIRTUALIZER_OUT_TYPE_PARAM_LEN 1 #define VIRTUALIZER_GAIN_ADJUST_PARAM_LEN 1 #define REVERB_MODULE 0x00002000 #define REVERB_ENABLE 0x00002001 #define REVERB_MODE 0x00002002 #define REVERB_PRESET 0x00002003 #define REVERB_WET_MIX 0x00002004 #define REVERB_GAIN_ADJUST 0x00002005 #define REVERB_ROOM_LEVEL 0x00002006 #define REVERB_ROOM_HF_LEVEL 0x00002007 #define REVERB_DECAY_TIME 0x00002008 #define REVERB_DECAY_HF_RATIO 0x00002009 #define REVERB_REFLECTIONS_LEVEL 0x0000200a #define REVERB_REFLECTIONS_DELAY 0x0000200b #define REVERB_LEVEL 0x0000200c #define REVERB_DELAY 0x0000200d #define REVERB_DIFFUSION 0x0000200e #define REVERB_DENSITY 0x0000200f #define REVERB_ENABLE_PARAM_LEN 1 #define REVERB_MODE_PARAM_LEN 1 #define REVERB_PRESET_PARAM_LEN 1 #define REVERB_WET_MIX_PARAM_LEN 1 #define REVERB_GAIN_ADJUST_PARAM_LEN 1 #define REVERB_ROOM_LEVEL_PARAM_LEN 1 #define REVERB_ROOM_HF_LEVEL_PARAM_LEN 1 #define REVERB_DECAY_TIME_PARAM_LEN 1 #define REVERB_DECAY_HF_RATIO_PARAM_LEN 1 #define REVERB_REFLECTIONS_LEVEL_PARAM_LEN 1 #define REVERB_REFLECTIONS_DELAY_PARAM_LEN 1 #define REVERB_LEVEL_PARAM_LEN 1 #define REVERB_DELAY_PARAM_LEN 1 #define REVERB_DIFFUSION_PARAM_LEN 1 #define REVERB_DENSITY_PARAM_LEN 1 #define BASS_BOOST_MODULE 0x00003000 #define BASS_BOOST_ENABLE 0x00003001 #define BASS_BOOST_MODE 0x00003002 #define BASS_BOOST_STRENGTH 0x00003003 #define BASS_BOOST_ENABLE_PARAM_LEN 1 #define BASS_BOOST_MODE_PARAM_LEN 1 #define BASS_BOOST_STRENGTH_PARAM_LEN 1 #define EQ_MODULE 0x00004000 #define EQ_ENABLE 0x00004001 #define EQ_CONFIG 0x00004002 #define EQ_NUM_BANDS 0x00004003 #define EQ_BAND_LEVELS 0x00004004 #define EQ_BAND_LEVEL_RANGE 0x00004005 #define EQ_BAND_FREQS 0x00004006 #define EQ_SINGLE_BAND_FREQ_RANGE 0x00004007 #define EQ_SINGLE_BAND_FREQ 0x00004008 #define EQ_BAND_INDEX 0x00004009 #define EQ_PRESET_ID 0x0000400a #define EQ_NUM_PRESETS 0x0000400b #define EQ_PRESET_NAME 0x0000400c #define EQ_ENABLE_PARAM_LEN 1 #define EQ_CONFIG_PARAM_LEN 3 #define EQ_CONFIG_PER_BAND_PARAM_LEN 5 #define EQ_NUM_BANDS_PARAM_LEN 1 #define EQ_BAND_LEVELS_PARAM_LEN 13 #define EQ_BAND_LEVEL_RANGE_PARAM_LEN 2 #define EQ_BAND_FREQS_PARAM_LEN 13 #define EQ_SINGLE_BAND_FREQ_RANGE_PARAM_LEN 2 #define EQ_SINGLE_BAND_FREQ_PARAM_LEN 1 #define EQ_BAND_INDEX_PARAM_LEN 1 #define EQ_PRESET_ID_PARAM_LEN 1 #define EQ_NUM_PRESETS_PARAM_LEN 1 #define EQ_PRESET_NAME_PARAM_LEN 32 #define EQ_TYPE_NONE 0 #define EQ_BASS_BOOST 1 #define EQ_BASS_CUT 2 #define EQ_TREBLE_BOOST 3 #define EQ_TREBLE_CUT 4 #define EQ_BAND_BOOST 5 #define EQ_BAND_CUT 6 #define SOFT_VOLUME_MODULE 0x00006000 #define SOFT_VOLUME_ENABLE 0x00006001 #define SOFT_VOLUME_GAIN_2CH 0x00006002 #define SOFT_VOLUME_GAIN_MASTER 0x00006003 #define SOFT_VOLUME_ENABLE_PARAM_LEN 1 #define SOFT_VOLUME_GAIN_2CH_PARAM_LEN 2 #define SOFT_VOLUME_GAIN_MASTER_PARAM_LEN 1 #define SOFT_VOLUME2_MODULE 0x00007000 #define SOFT_VOLUME2_ENABLE 0x00007001 #define SOFT_VOLUME2_GAIN_2CH 0x00007002 #define SOFT_VOLUME2_GAIN_MASTER 0x00007003 #define SOFT_VOLUME2_ENABLE_PARAM_LEN SOFT_VOLUME_ENABLE_PARAM_LEN #define SOFT_VOLUME2_GAIN_2CH_PARAM_LEN SOFT_VOLUME_GAIN_2CH_PARAM_LEN #define SOFT_VOLUME2_GAIN_MASTER_PARAM_LEN \ SOFT_VOLUME_GAIN_MASTER_PARAM_LEN #define PBE_CONF_MODULE_ID 0x00010C2A #define PBE_CONF_PARAM_ID 0x00010C49 #define PBE_MODULE 0x00008000 #define PBE_ENABLE 0x00008001 #define PBE_CONFIG 0x00008002 #define PBE_ENABLE_PARAM_LEN 1 #define PBE_CONFIG_PARAM_LEN 28 /* Command Payload length and size for Non-IID commands */ #define COMMAND_PAYLOAD_LEN 3 #define COMMAND_PAYLOAD_SZ (COMMAND_PAYLOAD_LEN * sizeof(__u32)) /* Command Payload length and size for IID commands */ #define COMMAND_IID_PAYLOAD_LEN 4 #define COMMAND_IID_PAYLOAD_SZ (COMMAND_IID_PAYLOAD_LEN * sizeof(__u32)) #define MAX_INBAND_PARAM_SZ 4096 #define Q27_UNITY (1 << 27) #define Q8_UNITY (1 << 8) #define CUSTOM_OPENSL_PRESET 18 #define VIRTUALIZER_ENABLE_PARAM_SZ \ (VIRTUALIZER_ENABLE_PARAM_LEN*sizeof(__u32)) #define VIRTUALIZER_STRENGTH_PARAM_SZ \ (VIRTUALIZER_STRENGTH_PARAM_LEN*sizeof(__u32)) #define VIRTUALIZER_OUT_TYPE_PARAM_SZ \ (VIRTUALIZER_OUT_TYPE_PARAM_LEN*sizeof(__u32)) #define VIRTUALIZER_GAIN_ADJUST_PARAM_SZ \ (VIRTUALIZER_GAIN_ADJUST_PARAM_LEN*sizeof(__u32)) struct virtualizer_params { __u32 device; __u32 enable_flag; __u32 strength; __u32 out_type; __s32 gain_adjust; }; #define NUM_OSL_REVERB_PRESETS_SUPPORTED 6 #define REVERB_ENABLE_PARAM_SZ \ (REVERB_ENABLE_PARAM_LEN*sizeof(__u32)) #define REVERB_MODE_PARAM_SZ \ (REVERB_MODE_PARAM_LEN*sizeof(__u32)) #define REVERB_PRESET_PARAM_SZ \ (REVERB_PRESET_PARAM_LEN*sizeof(__u32)) #define REVERB_WET_MIX_PARAM_SZ \ (REVERB_WET_MIX_PARAM_LEN*sizeof(__u32)) #define REVERB_GAIN_ADJUST_PARAM_SZ \ (REVERB_GAIN_ADJUST_PARAM_LEN*sizeof(__u32)) #define REVERB_ROOM_LEVEL_PARAM_SZ \ (REVERB_ROOM_LEVEL_PARAM_LEN*sizeof(__u32)) #define REVERB_ROOM_HF_LEVEL_PARAM_SZ \ (REVERB_ROOM_HF_LEVEL_PARAM_LEN*sizeof(__u32)) #define REVERB_DECAY_TIME_PARAM_SZ \ (REVERB_DECAY_TIME_PARAM_LEN*sizeof(__u32)) #define REVERB_DECAY_HF_RATIO_PARAM_SZ \ (REVERB_DECAY_HF_RATIO_PARAM_LEN*sizeof(__u32)) #define REVERB_REFLECTIONS_LEVEL_PARAM_SZ \ (REVERB_REFLECTIONS_LEVEL_PARAM_LEN*sizeof(__u32)) #define REVERB_REFLECTIONS_DELAY_PARAM_SZ \ (REVERB_REFLECTIONS_DELAY_PARAM_LEN*sizeof(__u32)) #define REVERB_LEVEL_PARAM_SZ \ (REVERB_LEVEL_PARAM_LEN*sizeof(__u32)) #define REVERB_DELAY_PARAM_SZ \ (REVERB_DELAY_PARAM_LEN*sizeof(__u32)) #define REVERB_DIFFUSION_PARAM_SZ \ (REVERB_DIFFUSION_PARAM_LEN*sizeof(__u32)) #define REVERB_DENSITY_PARAM_SZ \ (REVERB_DENSITY_PARAM_LEN*sizeof(__u32)) struct reverb_params { __u32 device; __u32 enable_flag; __u32 mode; __u32 preset; __u32 wet_mix; __s32 gain_adjust; __s32 room_level; __s32 room_hf_level; __u32 decay_time; __u32 decay_hf_ratio; __s32 reflections_level; __u32 reflections_delay; __s32 level; __u32 delay; __u32 diffusion; __u32 density; }; #define BASS_BOOST_ENABLE_PARAM_SZ \ (BASS_BOOST_ENABLE_PARAM_LEN*sizeof(__u32)) #define BASS_BOOST_MODE_PARAM_SZ \ (BASS_BOOST_MODE_PARAM_LEN*sizeof(__u32)) #define BASS_BOOST_STRENGTH_PARAM_SZ \ (BASS_BOOST_STRENGTH_PARAM_LEN*sizeof(__u32)) struct bass_boost_params { __u32 device; __u32 enable_flag; __u32 mode; __u32 strength; }; #define MAX_EQ_BANDS 12 #define MAX_OSL_EQ_BANDS 5 #define EQ_ENABLE_PARAM_SZ \ (EQ_ENABLE_PARAM_LEN*sizeof(__u32)) #define EQ_CONFIG_PARAM_SZ \ (EQ_CONFIG_PARAM_LEN*sizeof(__u32)) #define EQ_CONFIG_PER_BAND_PARAM_SZ \ (EQ_CONFIG_PER_BAND_PARAM_LEN*sizeof(__u32)) #define EQ_CONFIG_PARAM_MAX_LEN (EQ_CONFIG_PARAM_LEN+\ MAX_EQ_BANDS*EQ_CONFIG_PER_BAND_PARAM_LEN) #define EQ_CONFIG_PARAM_MAX_SZ \ (EQ_CONFIG_PARAM_MAX_LEN*sizeof(__u32)) #define EQ_NUM_BANDS_PARAM_SZ \ (EQ_NUM_BANDS_PARAM_LEN*sizeof(__u32)) #define EQ_BAND_LEVELS_PARAM_SZ \ (EQ_BAND_LEVELS_PARAM_LEN*sizeof(__u32)) #define EQ_BAND_LEVEL_RANGE_PARAM_SZ \ (EQ_BAND_LEVEL_RANGE_PARAM_LEN*sizeof(__u32)) #define EQ_BAND_FREQS_PARAM_SZ \ (EQ_BAND_FREQS_PARAM_LEN*sizeof(__u32)) #define EQ_SINGLE_BAND_FREQ_RANGE_PARAM_SZ \ (EQ_SINGLE_BAND_FREQ_RANGE_PARAM_LEN*sizeof(__u32)) #define EQ_SINGLE_BAND_FREQ_PARAM_SZ \ (EQ_SINGLE_BAND_FREQ_PARAM_LEN*sizeof(__u32)) #define EQ_BAND_INDEX_PARAM_SZ \ (EQ_BAND_INDEX_PARAM_LEN*sizeof(__u32)) #define EQ_PRESET_ID_PARAM_SZ \ (EQ_PRESET_ID_PARAM_LEN*sizeof(__u32)) #define EQ_NUM_PRESETS_PARAM_SZ \ (EQ_NUM_PRESETS_PARAM_LEN*sizeof(__u8)) struct eq_config_t { __s32 eq_pregain; __s32 preset_id; __u32 num_bands; }; struct eq_per_band_config_t { __s32 band_idx; __u32 filter_type; __u32 freq_millihertz; __s32 gain_millibels; __u32 quality_factor; }; struct eq_per_band_freq_range_t { __u32 band_index; __u32 min_freq_millihertz; __u32 max_freq_millihertz; }; struct eq_params { __u32 device; __u32 enable_flag; struct eq_config_t config; struct eq_per_band_config_t per_band_cfg[MAX_EQ_BANDS]; struct eq_per_band_freq_range_t per_band_freq_range[MAX_EQ_BANDS]; __u32 band_index; __u32 freq_millihertz; }; #define PBE_ENABLE_PARAM_SZ \ (PBE_ENABLE_PARAM_LEN*sizeof(__u32)) #define PBE_CONFIG_PARAM_SZ \ (PBE_CONFIG_PARAM_LEN*sizeof(__u16)) struct pbe_config_t { __s16 real_bass_mix; __s16 bass_color_control; __u16 main_chain_delay; __u16 xover_filter_order; __u16 bandpass_filter_order; __s16 drc_delay; __u16 rms_tav; __s16 exp_threshold; __u16 exp_slope; __s16 comp_threshold; __u16 comp_slope; __u16 makeup_gain; __u32 comp_attack; __u32 comp_release; __u32 exp_attack; __u32 exp_release; __s16 limiter_bass_threshold; __s16 limiter_high_threshold; __s16 limiter_bass_makeup_gain; __s16 limiter_high_makeup_gain; __s16 limiter_bass_gc; __s16 limiter_high_gc; __s16 limiter_delay; __u16 reserved; /* place holder for filter coeffs to be followed */ __s32 p1LowPassCoeffs[5*2]; __s32 p1HighPassCoeffs[5*2]; __s32 p1BandPassCoeffs[5*3]; __s32 p1BassShelfCoeffs[5]; __s32 p1TrebleShelfCoeffs[5]; } __packed; struct pbe_params { __u32 device; __u32 enable_flag; __u32 cfg_len; struct pbe_config_t config; }; #define SOFT_VOLUME_ENABLE_PARAM_SZ \ (SOFT_VOLUME_ENABLE_PARAM_LEN*sizeof(__u32)) #define SOFT_VOLUME_GAIN_MASTER_PARAM_SZ \ (SOFT_VOLUME_GAIN_MASTER_PARAM_LEN*sizeof(__u32)) #define SOFT_VOLUME_GAIN_2CH_PARAM_SZ \ (SOFT_VOLUME_GAIN_2CH_PARAM_LEN*sizeof(__u16)) struct soft_volume_params { __u32 device; __u32 enable_flag; __u32 master_gain; __u32 left_gain; __u32 right_gain; }; struct msm_nt_eff_all_config { struct bass_boost_params bass_boost; struct pbe_params pbe; struct virtualizer_params virtualizer; struct reverb_params reverb; struct eq_params equalizer; struct soft_volume_params saplus_vol; struct soft_volume_params topo_switch_vol; }; #endif /*_MSM_AUDIO_EFFECTS_H*/