disp: msm: update topology based on clock requirement
Update the topology allocation by considering the required mode clock (vtotal x htotal x fps * fudge factor). Modes with a clock that exceeds the maximum SDE clock will be denoted as requiring a topology that uses two layer mixers. Change-Id: I3c773598b0d79cb6fea9d3a0e04d89ff84d67e13 Signed-off-by: Tatenda Chipeperekwa <tatendac@codeaurora.org>
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@@ -122,6 +122,10 @@ struct msm_kms_funcs {
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int (*cont_splash_config)(struct msm_kms *kms);
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/* check for continuous splash status */
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bool (*check_for_splash)(struct msm_kms *kms);
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/* topology information */
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int (*get_mixer_count)(const struct msm_kms *kms,
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const struct drm_display_mode *mode,
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const struct msm_resource_caps_info *res, u32 *num_lm);
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};
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struct msm_kms {
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