Merge "disp: msm: dsi: invoke DSI soft reset when video engine is stuck"

This commit is contained in:
qctecmdr
2020-10-22 11:28:20 -07:00
committed by Gerrit - the friendly Code Review server
5 changed files with 35 additions and 2 deletions

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@@ -63,6 +63,7 @@ static void dsi_catalog_cmn_init(struct dsi_ctrl_hw *ctrl,
ctrl->ops.wait4dynamic_refresh_done =
dsi_ctrl_hw_cmn_wait4dynamic_refresh_done;
ctrl->ops.hs_req_sel = dsi_ctrl_hw_cmn_hs_req_sel;
ctrl->ops.vid_engine_busy = dsi_ctrl_hw_cmn_vid_engine_busy;
switch (version) {
case DSI_CTRL_VERSION_1_4:

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@@ -263,6 +263,7 @@ void dsi_phy_hw_v3_0_dyn_refresh_pipe_delay(struct dsi_phy_hw *phy,
struct dsi_dyn_clk_delay *delay);
int dsi_ctrl_hw_cmn_wait4dynamic_refresh_done(struct dsi_ctrl_hw *ctrl);
bool dsi_ctrl_hw_cmn_vid_engine_busy(struct dsi_ctrl_hw *ctrl);
int dsi_phy_hw_v3_0_cache_phy_timings(struct dsi_phy_per_lane_cfgs *timings,
u32 *dst, u32 size);

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@@ -3703,6 +3703,7 @@ int dsi_ctrl_set_vid_engine_state(struct dsi_ctrl *dsi_ctrl,
{
int rc = 0;
bool on;
bool vid_eng_busy;
if (!dsi_ctrl || (state >= DSI_CTRL_ENGINE_MAX)) {
DSI_CTRL_ERR(dsi_ctrl, "Invalid params\n");
@@ -3722,9 +3723,17 @@ int dsi_ctrl_set_vid_engine_state(struct dsi_ctrl *dsi_ctrl,
if (!skip_op) {
on = (state == DSI_CTRL_ENGINE_ON) ? true : false;
dsi_ctrl->hw.ops.video_engine_en(&dsi_ctrl->hw, on);
vid_eng_busy = dsi_ctrl->hw.ops.vid_engine_busy(&dsi_ctrl->hw);
/* perform a reset when turning off video engine */
if (!on && dsi_ctrl->version < DSI_CTRL_VERSION_1_3)
/*
* During ESD check failure, DSI video engine can get stuck
* sending data from display engine. In use cases where GDSC
* toggle does not happen like DP MST connected or secure video
* playback, display does not recover back after ESD failure.
* Perform a reset if video engine is stuck.
*/
if (!on && (dsi_ctrl->version < DSI_CTRL_VERSION_1_3 ||
vid_eng_busy))
dsi_ctrl->hw.ops.soft_reset(&dsi_ctrl->hw);
}

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@@ -827,6 +827,13 @@ struct dsi_ctrl_hw_ops {
* @ctrl: Pointer to the controller host hardware.
*/
int (*wait4dynamic_refresh_done)(struct dsi_ctrl_hw *ctrl);
/**
* hw.ops.vid_engine_busy() - Returns true if vid engine is busy
* @ctrl: Pointer to the controller host hardware.
*/
bool (*vid_engine_busy)(struct dsi_ctrl_hw *ctrl);
/**
* hw.ops.hs_req_sel() - enable continuous clk support through phy
* @ctrl: Pointer to the controller host hardware.

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@@ -1687,3 +1687,18 @@ int dsi_ctrl_hw_cmn_wait4dynamic_refresh_done(struct dsi_ctrl_hw *ctrl)
return 0;
}
bool dsi_ctrl_hw_cmn_vid_engine_busy(struct dsi_ctrl_hw *ctrl)
{
u32 reg = 0, video_engine_busy = BIT(3);
int rc;
u32 const sleep_us = 1000;
u32 const timeout_us = 50000;
rc = readl_poll_timeout(ctrl->base + DSI_STATUS, reg,
!(reg & video_engine_busy), sleep_us, timeout_us);
if (rc)
return true;
return false;
}