disp: msm: dsi: add qsync min fps val in dsi display mode priv info
In the current code for finding the qsync min fps for a mode, entire mode list is iterated which involves acquiring dsi display_lock. During conn tx debugfs commands, if qsync min fps is required, we try to acquire dsi display_lock twice which results in hang state. This change adds qsync min fps value in dsi_display_mode_priv_info struct in order to get the qsync fps from the msm_display_mode present in connector state instead of looping through all the modes to find the mode qsync fps. Change-Id: Ifded40d1f12462bb50fc7bdafb746ae5b8d9512a Signed-off-by: Yashwanth <yvulapu@codeaurora.org>
Este cometimento está contido em:
@@ -1053,7 +1053,7 @@ static void _sde_encoder_get_qsync_fps_callback(struct drm_encoder *drm_enc,
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sde_conn = to_sde_connector(sde_enc->cur_master->connector);
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if (sde_conn->ops.get_qsync_min_fps)
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rc = sde_conn->ops.get_qsync_min_fps(sde_conn->display, conn_state);
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rc = sde_conn->ops.get_qsync_min_fps(conn_state);
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if (rc < 0) {
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SDE_ERROR("invalid qsync min fps %d\n", rc);
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