disp: msm: dsi: add qsync min fps val in dsi display mode priv info
In the current code for finding the qsync min fps for a mode, entire mode list is iterated which involves acquiring dsi display_lock. During conn tx debugfs commands, if qsync min fps is required, we try to acquire dsi display_lock twice which results in hang state. This change adds qsync min fps value in dsi_display_mode_priv_info struct in order to get the qsync fps from the msm_display_mode present in connector state instead of looping through all the modes to find the mode qsync fps. Change-Id: Ifded40d1f12462bb50fc7bdafb746ae5b8d9512a Signed-off-by: Yashwanth <yvulapu@codeaurora.org>
Этот коммит содержится в:
@@ -399,11 +399,10 @@ struct sde_connector_ops {
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/**
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* get_qsync_min_fps - Get qsync min fps from qsync-min-fps-list
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* @display: Pointer to private display structure
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* @conn_state: Pointer to drm_connector_state structure
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* Returns: Qsync min fps value on success
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*/
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int (*get_qsync_min_fps)(void *display, struct drm_connector_state *conn_state);
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int (*get_qsync_min_fps)(struct drm_connector_state *conn_state);
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/**
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* get_avr_step_req - Get the required avr_step for given fps rate
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