disp: msm: dsi: remove pclk scaling for porches
Change removes scaling for porches while calculating h_total, as it is not necessary. Using scaling for porches results in lower clocks which in turn can lead to low FPS. Change-Id: Idbad83e1c56f079e60fe5ac342f8dd977db54f8f Signed-off-by: Satya Rama Aditya Pinapala <psraditya30@codeaurora.org>
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@@ -748,9 +748,8 @@ static inline u64 dsi_h_total_dce(struct dsi_mode_info *mode)
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{
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u64 h_total = dsi_h_active_dce(mode);
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h_total += DSI_H_SCALE(mode->h_back_porch, &mode->pclk_scale) +
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DSI_H_SCALE(mode->h_front_porch, &mode->pclk_scale) +
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DSI_H_SCALE(mode->h_sync_width, &mode->pclk_scale);
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h_total += mode->h_back_porch + mode->h_front_porch +
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mode->h_sync_width;
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return h_total;
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}
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