disp: msm: dp: fix for screen freeze on dp disconnect

The DP display driver issues an audio disconnect notification
after the video disconnect notification. Sometimes audio driver
is waiting for the video commit to complete before turning off
the audio engine. In such cases, there is a brief screen freeze
observed on the primary. In other cases, when the off call from
audio driver gets delayed, a momentary screen freeze is seen.
The audio notification happens as part of the display commit call.

The order of notification is video and then audio while
processing display connect and the same order is followed for
disconnect also, which is causing this issue. These changes will
modify the order of notification to send audio disconnect first
and then video while processing DP cable disconnect.

Change-Id: I8bece39c164620b319d971e5a2597d9dc187566e
Signed-off-by: Sankeerth Billakanti <sbillaka@codeaurora.org>
Signed-off-by: Tatenda Chipeperekwa <tatendac@codeaurora.org>
このコミットが含まれているのは:
Sankeerth Billakanti
2019-12-27 11:17:46 +05:30
committed by Tatenda Chipeperekwa
コミット 33f6b8e11e
2個のファイルの変更32行の追加26行の削除

ファイルの表示

@@ -1,6 +1,6 @@
// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (c) 2016-2019, The Linux Foundation. All rights reserved.
* Copyright (c) 2016-2020, The Linux Foundation. All rights reserved.
*/
#include <linux/of_platform.h>
@@ -766,6 +766,12 @@ static int dp_audio_off(struct dp_audio *dp_audio)
}
audio = container_of(dp_audio, struct dp_audio_private, dp_audio);
if (!atomic_read(&audio->session_on)) {
DP_DEBUG("audio already off\n");
return rc;
}
ext = &audio->ext_audio_data;
work_pending = cancel_delayed_work_sync(&audio->notify_delayed_work);