disp: msm: sde: update input fence after plane state destroy
In few cases, even though input fence is freed, it might get accessed through debugfs node while dumping fence list. This change updates input fence to NULL in plane state destroy once it is freed to prevent accessing it further. Change-Id: I1a3799249e6a177af87653e17d014d1dad7ca638 Signed-off-by: Yashwanth <yvulapu@codeaurora.org>
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@@ -4166,6 +4166,7 @@ static void sde_plane_destroy_state(struct drm_plane *plane,
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/* remove ref count for fence */
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if (pstate->input_fence)
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sde_sync_put(pstate->input_fence);
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pstate->input_fence = 0;
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/* destroy value helper */
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msm_property_destroy_state(&psde->property_info, pstate,
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