Merge "disp: msm: sde: update idle_pc_duration based on frame rate"

This commit is contained in:
qctecmdr
2023-11-20 20:52:51 -08:00
committed by Gerrit - the friendly Code Review server

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@@ -2330,8 +2330,10 @@ static void _sde_encoder_rc_restart_delayed(struct sde_encoder_virt *sde_enc,
{
struct drm_encoder *drm_enc = &sde_enc->base;
struct msm_drm_private *priv;
unsigned int lp, idle_pc_duration;
unsigned int lp, idle_pc_duration, frame_time_ms, fps;
struct msm_drm_thread *disp_thread;
unsigned int min_duration = IDLE_POWERCOLLAPSE_DURATION;
unsigned int max_duration = IDLE_POWERCOLLAPSE_IN_EARLY_WAKEUP;
/* return early if called from esd thread */
if (sde_enc->delay_kickoff)
@@ -2344,10 +2346,15 @@ static void _sde_encoder_rc_restart_delayed(struct sde_encoder_virt *sde_enc,
else
lp = SDE_MODE_DPMS_ON;
fps = sde_enc->mode_info.frame_rate;
if ((lp == SDE_MODE_DPMS_LP1) || (lp == SDE_MODE_DPMS_LP2))
idle_pc_duration = IDLE_SHORT_TIMEOUT;
else
idle_pc_duration = IDLE_POWERCOLLAPSE_DURATION;
else {
frame_time_ms = 1000;
do_div(frame_time_ms, fps);
idle_pc_duration = max(4 * frame_time_ms, min_duration);
idle_pc_duration = min(idle_pc_duration, max_duration);
}
priv = drm_enc->dev->dev_private;
disp_thread = &priv->disp_thread[sde_enc->crtc->index];