Merge "disp: msm: sde: update idle_pc_duration based on frame rate"
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@@ -2330,8 +2330,10 @@ static void _sde_encoder_rc_restart_delayed(struct sde_encoder_virt *sde_enc,
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{
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struct drm_encoder *drm_enc = &sde_enc->base;
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struct msm_drm_private *priv;
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unsigned int lp, idle_pc_duration;
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unsigned int lp, idle_pc_duration, frame_time_ms, fps;
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struct msm_drm_thread *disp_thread;
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unsigned int min_duration = IDLE_POWERCOLLAPSE_DURATION;
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unsigned int max_duration = IDLE_POWERCOLLAPSE_IN_EARLY_WAKEUP;
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/* return early if called from esd thread */
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if (sde_enc->delay_kickoff)
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@@ -2344,10 +2346,15 @@ static void _sde_encoder_rc_restart_delayed(struct sde_encoder_virt *sde_enc,
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else
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lp = SDE_MODE_DPMS_ON;
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fps = sde_enc->mode_info.frame_rate;
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if ((lp == SDE_MODE_DPMS_LP1) || (lp == SDE_MODE_DPMS_LP2))
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idle_pc_duration = IDLE_SHORT_TIMEOUT;
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else
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idle_pc_duration = IDLE_POWERCOLLAPSE_DURATION;
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else {
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frame_time_ms = 1000;
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do_div(frame_time_ms, fps);
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idle_pc_duration = max(4 * frame_time_ms, min_duration);
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idle_pc_duration = min(idle_pc_duration, max_duration);
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}
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priv = drm_enc->dev->dev_private;
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disp_thread = &priv->disp_thread[sde_enc->crtc->index];
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