disp: msm: sde: fix prefill line calculation for high fps

Fix prefill line calculation for high refresh rate
usecase and define correct number of prefill lines
for lahaina target.

Change-Id: Ib3467b9beb43de9c5faa2b1af2d8873a89c9c481
Signed-off-by: Dhaval Patel <pdhaval@codeaurora.org>
This commit is contained in:
Dhaval Patel
2020-06-23 14:51:32 -07:00
orang tua bbf3d7949f
melakukan 11b2a41dc8
3 mengubah file dengan 25 tambahan dan 24 penghapusan

Melihat File

@@ -39,6 +39,7 @@ struct intf_timing_params {
bool dsc_4hs_merge; /* DSC 4HS merge */
bool poms_align_vsync; /* poms with vsync aligned */
u32 dce_bytes_per_line;
u32 vrefresh;
};
struct intf_prog_fetch {